Devlog Update: New Features and Improvements
Small tech demo of star map system for in progress game by the name of Subspace.
Key Features
1. Scriptable Object Creation Tools
• Added utilities to easily create and manage Scriptable Objects within the Unity Editor. This streamlines the process of generating new assets and ensures consistency across the project.
2. Asset Management Enhancements
• Improved asset import and export functionalities, allowing for seamless integration and management of textures, models, and other assets. This includes automated reimporting and exporting dialogs for user convenience.
3. Rendering and Graphics Utilities
• Added helper functions to manage rendering settings, including support for different rendering pipelines (URP, HDRP, etc.). This ensures optimal performance and visual quality across different hardware setups.
4. UI and Interaction Improvements
• Enhanced UI element creation and management, making it easier to design and implement user interfaces. This includes automatic attachment to canvases and event systems for streamlined UI development.
5. Debugging and Testing Tools
• Introduced new debugging tools to assist in development and testing. These tools provide detailed insights into asset states, rendering processes, and other critical components, aiding in faster issue resolution.
Files
Get Subspace
Subspace
Status | In development |
Author | hickagpt |
Genre | Simulation |
Tags | 3D, Dark, Experimental, gamepad, Indie, Procedural Generation, Sandbox, Space, Unity |
Languages | English |
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